Philip ([info]philiptan) wrote,
@ 2008-06-29 09:58:00
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Yesterday was pretty good
Saturday was pretty much a perfect day. Cool and overcast but not actually raining, getting new comfy boots and two new books, starting and finishing Coraline, a grand circuit of Lyndell's, True Grounds, Soundbites, Japonaise and Le's, getting all the unused Wall-E tickets refunded, actually watching Wall-E with the lab, and co-op Lego Indiana Jones with my wife to wrap things up. Even the MBTA didn't glitch.



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[info]lionofgod
2008-07-02 08:29 pm UTC (link)
How's Lego Indiana Jones? We loved Lego Star Wars, but haven't had a chance to get the new one what with the move chaos.

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[info]philiptan
2008-07-07 03:40 am UTC (link)
It's decent. I get a little annoyed with the camera in co-op... the levels are large enough that if two players decide to head in opposite directions, they'll stop short when the camera hits its maximum zoom. In the best of situations, you just have two characters running in place, no harm, no foul. In the worst of situations, one player is poised on the edge of some death pit (and there are many death pits in Indiana Jones) while the other player drags the other camera with him, dragging the first player off the precipice into certain doom.

Of course, death is pretty painless... you have infinite rezzes and it just takes a second (although you do tend to rez in nearly, but not exactly, the same spot that resulted in your last death). You scatter your accumulated Lego studs all over the ground like Sonic, but you don't actually need them to get through all the levels. Unless you're obsessed with 100-percenting the game, the camera is livable, and the humor is still good :)

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